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Coding and Robotics: How to get started.
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Module 1: What is Coding and Robotics?
Introduction to Module 1: What is Coding and Robotics?2 Topics|1 Quiz -
Module 2: STEAM labs and classroom setupIntroduction to Module 2: STEAM labs and classroom setup2 Topics|1 Quiz
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Module 3: Exploring curriculumIntroduction to Module 3: Exploring curriculum2 Topics|1 Quiz
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Module 4: Different coding languagesIntroduction to Module 4: Different coding languages2 Topics|1 Quiz
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Module 5: General softwareIntroduction to Module 5: General software2 Topics|1 Quiz
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Module 6: Hardware optionsIntroduction to Module 6: Hardware options2 Topics|1 Quiz
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Module 7: ConclusionModule 7: Conclusion2 Topics|1 Quiz
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Additional Resources
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Lesson 1 of 9
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Introduction to Module 1: What is Coding and Robotics?
This module introduces Coding and Robotics and provides clarity on any misconceptions of the subject. The module further explores the concepts of STEAM and 4iR and provides a deeper understanding of the fundamentals of basic electronics.
This module consists of a slide-based video tutorial and a quiz.
View the Learning Outcomes of this module below:Â
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- Define Coding and Robotics.
- Explain the relevance of Coding and Robotics in the context of CAPS (Curriculum Assessment Policy Statements).
- Discuss the integration of Coding and Robotics within STEAM (Science, Technology, Engineering, Arts, and Mathematics) education.
- Identify the connection between Coding and Robotics and the Fourth Industrial Revolution (4iR).
- Recognise the role of knowledge of basic electronics in Coding and Robotics.
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